Tec Partners are very excited to be working with this world-famous studio in the search for their next Gameplay Animator.
You will be working with some of the industries most esteemed animators working on household name games creating the animation within the game itself.
In particular you will be technically minded with a background working on implementing and debugging within the engine.
Working on a hybrid basis, you will have the opportunity to work in the studio within an inclusive and welcoming environment, with world class equipment to enable you to create high standard animations.
Responsibilities:
- Create, implement, and debug compelling gameplay mechanics.
- Collaborate with the Animation, Code and Design teams, to achieve high fidelity animation.
- Work within the guidelines the Lead Animator sets out.
- Supporting motion capture shoots and direct actors.
- Collaborate with other teams and explore other areas of the studio.
Skills:
- 2+ years experience of gameplay animation.
- Bachelors Degree in Art/animation or equivalent experience.
- Strong understanding creating Human figure and realistic character animations.
- Experience implementing within engine and debugging.
- Knowledge of programming languages (Python, C# / C++, etc).
- Experience in Unity or Unreal engine.
If you have these skills and this sounds like a role you'd like to hear more about, please get in touch today!
